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Work Experience

Here, you will discover a timeline showcasing the most significant projects I have undertaken throughout my career in the realms of game design and game programming.
For each of these projects, I do documentation on G Suite and organization on Trello.

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VAF-Kart VAF-Gaming studio (2023-2024)

This is my third game for this company. Here, I worked mostly on the balancing of gameplay, level, and 3C.
I also work as a UX/UI designer and technical designer.
We have done this project in 3 months.

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VAF-Golf VAF-Gaming studio (2022-2023)

That's the second game we have created for this company; it is a multiplayer golf experience.
In this project, I immersed myself in a variety of tasks, ranging from UX/UI to level design and balancing.

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VAF-Arcade VAF-Gaming studio (2021-now)

This is the first project we are undertaking in this company.
It's a space invader NFT game that included different cells.
We still update this game via DevOps, and it's free to download from both the Apple Store and Play Store.

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Jeremia:Nightfall (2021 - 2022 6 month)

The project is a driven puzzle survival story; the player has to find who he is and why he woke up in such a strange world.
In this project, I worked as a game designer and game programmer.

The project was 6 month long.

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Call 

+39 338 567 0160

Email 

Follow

  • GitHub
  • LinkedIn

ยฉ2020 di Platania Francesco. Creato con Wix.com

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